Sudoku by Pink Pointer
The game isn't in active development anymore and risks gradual decline on installs. The original screenshots struggled to communicate what makes it different to other direct competitors & what makes it unique. From user reviews & visual audits, I noticed:
These issues likely made visitors scroll past without engaging — a critical loss point in the install funnel.
📸 Original Screens (Control)
If users could understand the app’s value and how progression looks within the first few seconds, they’d be more inclined to install.
So I hypothesized that:
Simplifying the sequence & telling a clearer story would improve install conversion
The redesign focused on clarity and visual rhythm.
Key changes:
🎨 Redesigned Screens (Variant)
After a 28-day A/B test on Google Play:
The new set achieved +27.7% more retained installs & +27.1% more first time installers. This confirmed that better storytelling made the core experience clearer to players.
📈 Bar chart comparing performance of Control vs. Variant.
Retained first time installers
First time installers
Following the success of this test:
A screenshot redesign isn’t just about new visuals — it’s about telling a story that converts curiosity into action.