Sudoku by Volcano Entertainment
Issues noticed:
📸 Original Screens (Control)
If users could grasp what the game offers within the first 2 seconds & easily differentiate against competitors, they’d be more inclined to install.
So I hypothesized that:
Redesign the visual to touch on core motivation & rewriting headlines for scannability would improve install conversion
The redesign focused on visual rework, frontloading USP, & headline writing.
Key changes:
🎨 Redesigned Screens (Variant)
After a 20-day A/B test on Google Play:
The new set shows a line trending positive halfway into the test. It achieved +7.4% more installs. This confirms that frontloading USPs with scannable headlines + differentiating visual language nudges viewers to download & try the game.
Following the success of this test:
“In a market with many direct competitors, early USP highlights in screenshot set is one of the key drivers of installs.