Sudoku by Volcano Entertainment
While the game was competing in a crowded category, its screenshot set wasn’t doing enough to stand out or convert.
A teardown surfaced a few key gaps:
This made it harder for users to quickly understand what makes the game worth trying, especially within the first few seconds of browsing.
The first few screenshots were restructured to immediately highlight what makes the game different, reducing reliance on users scrolling deeper.
Messaging was reframed to tap into progression, skill-building, and achievement — aligning with what drives players to engage.
Headlines were shortened and optimized for quick reading, ensuring clarity even at smaller sizes.
Visuals were refreshed to stand apart from competitors, creating a stronger first impression during browsing.
After a 20-day A/B test on Google Play, the redesigned set achieved +7.4% increase in installs
The variant showed a consistent upward trend midway through the test, reinforcing the impact of early clarity and differentiation.
If users don’t understand the value quickly, they won’t keep exploring.
Highlighting USPs early helps position the game against competitors instantly.
Tapping into challenge and mastery makes the game more compelling to the right audience.
The winning set was rolled out for default listing and used as base for localization.
“In a market with many direct competitors, early USP highlights in screenshot set is one of the key drivers of installs.